MARATHON-STYLE M2 MAPS (LARGE )

Filename          Description

Arena of Death 2.1       Crashes 040's hard, but it's pretty
                                     playable on powermacs. Much nicer
                                     than its M1 counterpart, IMHO. Update
                                     cleans some stuff up. (updated
                                     1/3/96) (30K)

Bear's Net Maps           A conversion of a couple of M1
                                     arenas. The first one's pretty nice
                                     for mid-sized games, and the second
                                     one is great for in-your-face
                                     carnage. Also comes with a physics
                                     model which makes the alien weapon a
                                     bit more deadly... (new 1/6/96) (22K)

Gravity?                       Pretty cool. Uses liquids as a sort
                                     of anti-grav fluid... (at least,
                                     that's how it works if you're running
                                     all the time). No stairs, just
                                     waterfalls... Pretty fun. Nice use of
                                     sound. (new 12/20/95) (19K)

Cruiseman Maps          A couple of converted M1 maps.
                                     There's an interesting port of Arena
                                     (looks like you're going swimming,
                                     but you're not), and a port of Halls
                                     of Death which is a bit hard to play
                                     in low-res due to the texture
                                     choices. (new 1/4/95) (18K)

The Host of Seraphim v1.0    A nicely flowing map on a couple of
                                     levels. Learn the switches quickly...
                                     (new 1/2/96) (12K)

If It Bleeds, We Can Kill It     Totally non-040 friendly (looks like
                                     zero line length error...). and the
                                     textures and angles give me a
                                     headache on a powermac. Some nice
                                     secrets, though... (new 12/19/95)
                                     (24K)

Netwired 2a1               Two levels, one a Bungie port (What
                                     goes up, must come down) and one a
                                     port from the M1 Netwired collection
                                     (Dementia). The original level works
                                     better... I wish the water were
                                     deeper. (new 12/15/95) (25K)

Pfhactory                     Conversion of a *very* big M1 level.
                                     Plays best with 8 players... This
                                     archive includes some films and the
                                     M1 version as well. (new 1/6/96)
                                     (320K)

Pfhlush After Using      A very big map, mostly underwater.
                                     Some nice tricks. A little bit of
                                     texture smearing in a couple of
                                     places, but nothing horrible.
                                     PPC-Only (zero length line). (new
                                     12/31/95) (20K)

Pfhor Winds V.2           Easily the most polished large arena
                                     released to date. Lots of nice
                                     features... See if you can find the
                                     way into that sniper tower outside! A
                                     very, very nice-moving map. Some
                                     texture realignment, and small
                                     fixes... (updated 12/31/95) (27K)

Radient Levels             The first totally original M2 maps.
                                     This is already an update!
                                     (Originally released as Rancid
                                     Levels, but the pools weren't rancid
                                     enough...) Pretty nice, given the
                                     editor's current state... Love those
                                     dinky pfhor, but watch out
                                     underwater-they're really hard to
                                     hit! (new 12/15/95) (45K)

Stardate 9508.18         A house. Not bad, but it feels
                                     cramped... very few places to hide.
                                     Nice use of sound. (new 12/18/95)
                                     (22K)

M2 Temporal Levels     A port of an M1 Portals-type map. I
                                     don't think the textures work very
                                     well here, but the water adds a nice
                                     dimension. (new 12/15/95) (32K)

 Torpedoes Away!        A mostly underwater map, which might
                                     be boring, except it comes with a
                                     physics model which allows firing of
                                     weapons. Lots of fun... (I wish the
                                     bobs would shoot underwater, too...)
                                     This doesn't crash my 68K machine,
                                     but it doesn't play, either-it just
                                     sits there (all sounds audible) with
                                     no visible image until I quit. (new
                                     1/4/95) (35K)

 Trench Warfare           You start in one bunker, and the
                                     object is to make it to the other
                                     bunker. Problem is, there's an awful
                                     lot of baddies in the trenches
                                     between here and there... Set up as a
                                     solo level (only one starting
                                     position), but could make a good net
                                     level for big groups. (new 1/6/96)
                                     (23K)
